
The Clockwork Compass
A forgotten inventor left a compass that opens a cabinet of wonders. Follow its trail through your home.
Ages 7+ · 2–6 players · 15–25 minutes (estimated)
$7.99 USD · One-time household purchase
View game details →REAL ROOMS. ORIGINAL ADVENTURES.
Make your home a trail of discoveries. Place QR cards in safe, reachable spots and work together on illustrated puzzles—from a clockwork expedition to a cosmic railway.

A forgotten inventor left a compass that opens a cabinet of wonders. Follow its trail through your home.
Ages 7+ · 2–6 players · 15–25 minutes (estimated)
$7.99 USD · One-time household purchase
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Track a missing northern-lights beacon from your rooms to an imaginary polar observatory.
Ages 8+ · 2–6 players · 20–30 minutes (estimated)
$9.99 USD · One-time household purchase
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Follow a keeper’s coastal trail to a treasure meant to be shared.
Ages 8+ · 2–6 players · 25–35 minutes (estimated)
$12.99 USD · One-time household purchase
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The museum’s night exhibition needs a new curator. Find the route that brings its final gallery to life.
Ages 10+ · 2–6 players · 25–40 minutes (estimated)
$15.99 USD · One-time household purchase
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A train that runs between constellations is waiting. Gather the right ticket, luggage and destination.
Ages 10+ · 2–6 players · 30–45 minutes (estimated)
$18.99 USD · One-time household purchase
View game details →A purchase is reusable for your household. Guest links last 12 hours per game night; you can start another night from your library. Internet access is required. Progress is kept per tab, not synchronized between phones.
Check each game’s content guidance, recommended ages and player count. Children need adult setup and supervision. Use walking-only routes with no climbing or access to appliances.